

Chapter 2.6 Construction Limitations
Construction Limitations
There are some locations where players can't build. UI icons will let a player know if they can or can not. In these instances, items placed or attempted building or repair projects will keep the player from doing so. Such locations include claimed property. Multiple attempts should make the player’s character think to themselves, "Something is keeping me from building here."
Public Construction
Players will still be able to build outside/off of a claim, but these constructions will decay quicker than those that are on claims. These constructions are public use, where anyone can interact with them. Other players can add and remove furniture, steal from it, or destroy it. Oftentimes, NPC will create public constructions.
Private Construction
Private constructions allow a player to magically lock areas out of access to other players using locks. These can be built inside a claim, or outside. However, after a certain size and wealth quantity, the protection spell will weaken, allowing lock-picking and other crimes. Players will be notified via their core menu and building hub if their private construction has breached its allowed protection size and why.
Sizing Limitations
All buildings have sizing limitations based on their type.
NPC Public Construction Interactions
NPC will interact with public construction that have service counters like shops, inns, restaurants, and more. We will cover in a future chapter how to hire NPC for tasks.
Connected Building Limits
You will only be able to construct connected buildings at a limited length, to avoid players having to go too far around the building as an obstacle. Large, enclosed settlements can break this rule with culture skills. This allows players to create large walled cities with more densely packed construction. Connected constructions for vehicle claims will follow the leading vehicle it is connected to. The building UI will notify a player when construction is not allowed and why.
Closed Off Rooms/Gates
Claimed buildings/construction can set entrances as public or private. So you can have separate rooms for public and private areas. For example, a public storefront versus your private quarters or storage in a different room. You can also set public or private settings for container items if you are an allowed member of the building ownership. NPC cannot set closed off rooms/gates or set container privacy settings.
Large Item Mechanics
Large items cannot be placed into an inventory bag or your core inventory and will need to be moved by cart, other vehicles, or buildings like lifts and cranes. If not too heavy, and if the item fits the right criteria, a character can push, pull, or carry them. Players can move multiple items if they cooperate successfully. Additionally, when assisting a move, players can relinquish control to allow the moving player to control their direction.
The world is vast and full of resources, it's time to seek them out.
Created by Jimmy Slaughter
