Chapter 4 - Monster Mechanics

Monsters will threaten players in scale based on both their land claim size and complexity, as well as nature's overgrowth. But for the first time ever, players can also pacify monsters or side with them. Explore how combat or pacifism allows for different gameplay experiences.

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Monster Summon and Nests

Learn what causes monsters to appear and persist in the world.

Monster Threats and Management

Players will have many ways to manage their monster threats.

Engage in combat or utilize crafts to successfully or partially appease them. Has anyone ever done that before?

Crafting for Monsters
Bulletin Boards

Players can post quests for monster quests, and this will become the basis for many quest posts.

Quest Rewards

How players obtain their rewards and an introduction to spit boxes.

Not all players want to attract monsters, here are some ways to fly more under the radar.

Monster Pacifism/Avoidance
Monster Grinders

Players wanna grind, here is a system that allows grinders to focus on a string of challenges to farm resources.

Monster Dungeons

Overtime monsters can gain enough power to generate a dungeon in their quest for world domination.